Website powered by
Stephanie Verner
Stephanie Verner
Artist
Abilene, TX, United States

Summary

I create environments for games to bring stories and worlds to life for players. Some of my skills are, concise communication, conflict resolution, time management, excel both in a team environment, and on my own. Substance suite and SpeedTree were self-taught programs.

Skills

Prop ModelingPBR TexturingAsset CreationLightingLandscape tool Unreal 4High-poly ModelingWorld BuildingVFXHigh to Low Poly Modeling3D ModelingModeling ModularEnvironment ModelingLow-poly ModelingTexturingRetopology

Software proficiency

Fusion 360
Fusion 360
Marmoset Toolbag
Marmoset Toolbag
Quixel Suite
Quixel Suite
Substance 3D Designer
Substance 3D Designer
Substance 3D Painter
Substance 3D Painter
Unity
Unity
Marvelous Designer
Marvelous Designer
Maya
Maya
SpeedTree
SpeedTree
Photoshop
Photoshop
Unreal Engine
Unreal Engine
ZBrush
ZBrush
TopoGun
TopoGun
xNormal
xNormal
3ds Max
3ds Max

Reel