Stephanie Verner
Artist
Abilene, TX, United States
Summary
I create environments for games to bring stories and worlds to life for players. Some of my skills are, concise communication, conflict resolution, time management, excel both in a team environment, and on my own. Substance suite and SpeedTree were self-taught programs.
Skills
Prop ModelingPBR TexturingAsset CreationLightingLandscape tool Unreal 4High-poly ModelingWorld BuildingVFXHigh to Low Poly Modeling3D ModelingModeling ModularEnvironment ModelingLow-poly ModelingTexturingRetopology
Software proficiency

Fusion 360

Marmoset Toolbag

Quixel Suite

Substance 3D Designer

Substance 3D Painter

Unity

Marvelous Designer

Maya

SpeedTree

Photoshop

Unreal Engine

ZBrush

TopoGun

xNormal

3ds Max