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Vacant

Vacant is an environment of an old abandoned warehouse were the environment is taking over. The warehouse was used for creating cars, tools, etc. out of different metals. I'm using 3Ds max, Fusion 360, ZBrush, and Maya to model. To texture I'm using Quixel, Substance Designer/Painter, Photoshop, and Megascans. The environment is modular, the walls and rails are one piece, one section of the ceiling, and the poles that are crossing. I used Substance Designer to create the ground. I retoped in 3Ds Max and also created the wall and ceiling. I created the maps using xNormals and Substance Painter. I've created the ground texture with Substance Designer. The walls, rails, and ceiling were textured in Quixel. I modeled the barrel in Fusion 360 and textured using Substance Painter. I will be using SpeedTree for the foliage.

Foliage in the Environment

Foliage in the Environment